Isak Åslund

  • # Collision Designer

💡 Contribution

  • Fixing Collision Bugs - Looking for and fixing collision related bugs.
  • Preventing Out of Bounds - Adding blocking volumes to prevent player from reaching OOB.
  • Adjusting Collisions - Adding, removing or reshaping collisions for a seamless experience.
  • Managing Death Volumes - Creating consistency and accuracy for player death.

🔄 Summary

Split Fiction is a unique action-adventure experience that keeps you on the edge of your couch with unexpected moments. One minute you're taming adorable dragons and the next you're fighting as cyber ninjas, escaping terrifying trolls, or dodging hover cars thrown by a robotic parking attendant.

📌 Takeaways

  • 🔄 Better insight - Gained a stronger understanding of large-scale project structure.
  • 🛠️ JIRA & Perforce experience - Became more familiar with industry-standard tools.
  • 🌟 Grateful for the experience - Proud to contribute, no matter how small, and to work with such talented people.