Environment & Gameplay Integration
Our project owner, Jakob, and I discussed ways to better integrate gameplay with the environment.
I proposed using a spinning fan in front of a spotlight to create a moving shadow bridge, allowing players to cross the room without being touched by the light.

How It Works
- ๐ Rotating Fan Effect - A mesh rotates in front of a light source, casting shifting shadows.
- ๐ฆ Light Detection - Utilizes the existing light detection system to create the effect.
- ๐งฉ Small Idea, Big Impact - It felt great to create something so simple yet effective.